The hidden clock in Dragon's Dogma 2 allows you to easily tell the time

picture: Capcom

It's easy to lose track of time Dragon's Doctrine 2. There's simply so much you can do in Capcom's action RPG. One minute you wake up at the hostel ready to start your journey Long height On to the next city, and the next thing I missed while turning through A cave system, It's nighttime, and you've let the whole day pass you by. The loss of time is not great when some tasks require you to show up at specific times or risk failure. Most players, myself included, might be wondering how to tell time in the game beyond the movement of the sun. Well, it turns out there's a clock inside Dragon's Doctrine 2 He was probably staring at you.

Over the course of your many journeys Dragon's Doctrine 2, you'll probably go to the pause menu a lot. This menu is where you can view all of your quests, examine the world map, check your storage space, and equip gear. It also has a clock, although the game doesn't explain this to you and it's not as simple as a text box saying “It's currently 1:00 PM” No, instead there's a dial depicting the times of the day. When looking at the pause menu, the map in the center of the screen is surrounded by a large ring showing the passage of day and night – this is your watch.

The pause menu in Dragon's Dogma 2 displays the in-game map with a dial showing the surrounding time of day

picture: Capcom/Kotaku

Inline with Dragon's Doctrine 2 Vibes, the dial is reminiscent of medieval depictions of “legal clocks,” which set times for prayer and work in Christianity (something you can see in the Xbox murder mystery game sadness!) This means it's not as easy as some players might like, but since the game's NPCs only ask you to appear in broad time periods like around midnight or between dusk and dawn, the clock gets the job done. To find out the exact time to enter your game, look at the mark at the top of the dial.

By keeping tabs on the clock, players should be able to maximize their productivity and avoid showing up late on an important task. If you don't want to spend your day fighting monsters before an important mission, you can always choose to pass the time. Sitting on a bench and sleeping allows you to pass the time until dawn, midday, dusk, and midnight. You can also rest at a lodge or campsite to pass the time until morning or nightfall with the added benefit of restoring your health. Finally, you can just talk to the local carpenter and spend time with a drink.

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